Units

Every number here is read straight from the game engine — never typed by hand. A unit's era runs 0 foundations → 3 industrial. “Strong vs” is the damage bonus a unit gets against a target's tags.

UnitEraHPATK RangeMovePopStrong vsTags
Settler 0 4 0 1 2 1 GroundLightWorker
Anti-Air 1 4 2 2 2 1 +5 Air GroundLight
Infantry 1 5 3 1 2 1 +2 Armored GroundLight
Pikemen 1 4 2 1 2 1 +4 Armored+3 Heavy GroundLight
Artillery 2 6 9 4 1 3 +1 Structures GroundArtilleryHeavy
Cavalry 2 5 3 1 3 1 +1 Structures GroundArmoredLight
F-35I Adir 2 12 8 3 4 0 +3 Structures AirToken
Fighters 2 12 6 2 4 3 +2 Ground Air
Grad Rocket 2 4 8 4 1 0 +2 Structures GroundArtilleryProjectileToken
Kamikaze Drone 2 2 6 1 4 0 +2 Structures AirLightDroneToken
Merkava Mk4 2 18 9 2 2 0 +3 Armored GroundArmoredHeavyToken
Militia 2 4 2 1 2 0 GroundLightToken
Recon Drone 2 6 3 2 3 2 +1 Structures AirLightDrone
Sappers 2 6 5 1 2 1 +4 Structures UndergroundLight
Submarine 2 12 8 2 3 4 +3 Structures NavalHeavy
Tanks 2 15 8 3 2 4 GroundArmoredHeavy
Biological Missile 3 1 6 5 4 1 +2 Light ProjectileChemical
Chemical Missile 3 1 8 5 5 1 +3 Light ProjectileChemical
Missile 3 1 15 5 5 1 +5 Structures Projectile
Nuclear Warhead 3 1 99 1 1 4 +50 Structures GroundNuclearHeavy

20 units — stats read straight from the game engine; they update with each release.