Units
Every number here is read straight from the game engine. You never buy a unit: structures raise them on their own. The Strong vs column is the extra damage a unit deals against a target's tags.
| Unit | HP | ATK | Range | Move | Strong vs | Tags |
|---|---|---|---|---|---|---|
| Archer | 4 | 3 | 2 | 2 | +2 Foot | GroundLightRanged |
| Cannon | 6 | 9 | 4 | 1 | +1 Structures | GroundArtilleryHeavy |
| Cataphract | 18 | 9 | 2 | 3 | +3 Armored+3 Artillery+3 Ranged | GroundArmoredHeavyToken |
| Catapult | 5 | 4 | 3 | 1 | +2 Structures+6 Wonders | GroundArtilleryHeavy |
| Cavalry | 7 | 3 | 1 | 4 | +1 Structures+3 Artillery+3 Ranged | GroundArmoredLight |
| Fire Arrows | 4 | 8 | 4 | 1 | +2 Structures | GroundArtilleryProjectileToken |
| Horse Archer | 3 | 3 | 2 | 3 | +2 Foot | GroundLightRanged |
| Horse Archers | 2 | 6 | 1 | 4 | +2 Structures | AirLightDroneToken |
| Infantry | 5 | 3 | 1 | 2 | +4 Armored | GroundLightFoot |
| Keshig Guard | 12 | 8 | 3 | 4 | +3 Structures | AirToken |
| Militia | 4 | 2 | 1 | 2 | +2 Armored | GroundLightTokenFoot |
| Settler | 4 | 0 | 1 | 2 | — | GroundLightSettler |
| War Chariot | 3 | 3 | 1 | 4 | +3 Artillery+3 Ranged | GroundArmoredLight |
13 units — stats read straight from the game engine; they update with each release.