Units

Every number here is read straight from the game engine. You never buy a unit: structures raise them on their own. The Strong vs column is the extra damage a unit deals against a target's tags.

UnitHPATK RangeMove Strong vsTags
Archer 4 3 2 2 +2 Foot GroundLightRanged
Cannon 6 9 4 1 +1 Structures GroundArtilleryHeavy
Cataphract 18 9 2 3 +3 Armored+3 Artillery+3 Ranged GroundArmoredHeavyToken
Catapult 5 4 3 1 +2 Structures+6 Wonders GroundArtilleryHeavy
Cavalry 7 3 1 4 +1 Structures+3 Artillery+3 Ranged GroundArmoredLight
Fire Arrows 4 8 4 1 +2 Structures GroundArtilleryProjectileToken
Horse Archer 3 3 2 3 +2 Foot GroundLightRanged
Horse Archers 2 6 1 4 +2 Structures AirLightDroneToken
Infantry 5 3 1 2 +4 Armored GroundLightFoot
Keshig Guard 12 8 3 4 +3 Structures AirToken
Militia 4 2 1 2 +2 Armored GroundLightTokenFoot
Settler 4 0 1 2 — GroundLightSettler
War Chariot 3 3 1 4 +3 Artillery+3 Ranged GroundArmoredLight

13 units — stats read straight from the game engine; they update with each release.