Structures

Read straight from the engine. In Battlegrounds, building and training cost no gold — only population and space. What matters per building: HP, the population cap it adds, which units it trains, and its idle production rate.

StructureHPPop capTrainsIdle produces
Base Aerea 12 FightersRecon Drone
Bateria de Artilharia 14 Artillery
Centro de Recrutamento 12 Settler +4 personnel
Fabrica de Blindados 15 TanksCavalry
Laboratorio Quimico 9 missil_quimicomissil_bio
Porto Naval 12 Submarine
Quartel 12 InfantryPikemenAnti-Air
Rede de Tuneis 8 Sappers
Silo Nuclear 8 Nuclear Warhead
Centro de Convivencia 12 +12
Quartel General 30 +12 +2 supplies
Casa 8 +6
Bateria de Grad 12
Bunker 18
Campo Minado 6
Canhao Defensivo 12
Centro de Analise 10 +1 tech
Centro de Missilismo 10
Comando Aereo 12
Complexo Merkava 14
Deposito de Suprimentos 12 +4 supplies
Enxame de Drones 10
Fabrica de Massa 14
Forja 20
Laboratorio de Pesquisa 10 +4 tech
Muralha 20
Muralha de Aco 28
Refinaria 12 +4 supplies
Sistema Antimissil 10
Torre Anti-Aerea 10

30 structures · source: engine_facts.json