建筑

直接读取自引擎。每张卡在指挥部售价 3 金币;之后从手牌放置则是免费的——在那里限制你的是人口与空间。每座建筑真正重要的是:生命值、它提升的人口上限,以及它训练哪些单位。

StructureHPPopTrainsActive effect
兵营 12 步兵长枪兵防空部队 Adds 1 步兵 to your hand every turn, free+1 attack to your units within 1 tile(s)
化学实验室 9 −2 missil_quimicomissil_bio
征兵中心 12 −2 开拓者
核弹发射井 8 核弹头 On destruction, deals 5 damage to enemies within 1 tile(s)
海军港口 12 潜艇 Adds 1 潜艇 to your hand every 3 turns, free
炮兵阵地 14 火炮 Adds 1 火炮 to your hand every 3 turns, free+2 attack to your units within 1 tile(s)
空军基地 12 战斗机侦察无人机 Adds 1 战斗机 to your hand every 2 turns, free+1 attack to your units within 2 tile(s)
装甲工厂 15 坦克骑兵 Adds 1 骑兵 to your hand every turn, free+1 attack to your units within 1 tile(s)
隧道网络 8 工兵 Adds 1 工兵 to your hand every 2 turns, free
指挥部 30 +12 Adds 1 开拓者 to your hand every turn, free
社区中心 12 +12
房屋 8 +6
「冰雹」火箭炮阵地 12 −2 Spawns 1 foguete_grad on the board every 3 turns (max 2 alive at once)
反导系统 10 Automatically attacks Projectile within range 6 for 3 damage, max 2/turn
地堡 18 +2 defense to your units within 1 tile(s)Enemy units attacking from an adjacent tile deal 1 less damage
城墙 20
导弹中心 10 Can fire a missile — 15 damage at range 8 (+3 vs Structures). Free to fire in Battlegrounds.
无人机蜂群 10 −2 Spawns 1 drone_kamikaze on the board every 2 turns (max 4 alive at once)
梅卡瓦生产基地 14 −2 Spawns 1 merkava on the board every 4 turns (max 1 alive at once)
空军司令部 12 −2 Spawns 1 f35_adir on the board every 4 turns (max 1 alive at once)
量产工厂 14 −2 Spawns 1 民兵 on the board every 2 turns (max 4 alive at once)
钢铁城墙 28 Blocks movement for Ground/Armored enemy units within 1 tile(s)
防御炮台 12 Automatically attacks Ground/Armored/Naval within range 2 for 5 damage+2 attack to your units within 1 tile(s)
防空塔 10 Automatically attacks Air within range 3 for 4 damage
雷区 6 Deals 4 damage to Ground/Armored/Underground that step adjacent — destroyed after one use

25 structures — read straight from the game engine; updates with each release. "Pop" is population granted (+) or occupied (−); population caps at 5 in a Battlegrounds match.