Einheiten
Jede Zahl hier wird direkt aus der Spiel-Engine gelesen — nie von Hand eingetippt. Stufe ≈ Ära (1 antik → 4 modern). „Stark gegen“ ist der Schadensbonus, den eine Einheit gegen die Tags eines Ziels erhält.
| Unit | T | HP | ATK | Range | Move | Pop | Strong vs | Tags |
|---|---|---|---|---|---|---|---|---|
| Siedler | 0 | 4 | 0 | 1 | 2 | 1 | — | GroundLightWorker |
| Infanterie | 1 | 5 | 3 | 1 | 2 | 1 | +2 Armored | GroundLight |
| Miliz | 1 | 4 | 2 | 1 | 2 | 0 | — | GroundLightToken |
| Pikeniere | 1 | 4 | 2 | 1 | 2 | 1 | +4 Armored+3 Heavy | GroundLight |
| Artillerie | 2 | 6 | 9 | 4 | 1 | 3 | +1 Structure | GroundArtilleryHeavy |
| Kavallerie | 2 | 5 | 3 | 1 | 3 | 1 | +1 Structure | GroundArmoredLight |
| Pioniere | 2 | 6 | 5 | 1 | 2 | 1 | +4 Structure | UndergroundLight |
| Flugabwehr | 3 | 4 | 2 | 2 | 2 | 1 | +5 Air | GroundLight |
| Jagdflugzeuge | 3 | 12 | 6 | 2 | 4 | 3 | +2 Ground | Air |
| Panzer | 3 | 15 | 8 | 3 | 2 | 4 | — | GroundArmoredHeavy |
| U-Boot | 3 | 12 | 8 | 2 | 3 | 4 | +3 Structure | NavalHeavy |
| Aufklärungsdrohne | 4 | 6 | 3 | 2 | 3 | 2 | +1 Structure | AirLightDrone |
| Nuklearsprengkopf | 4 | 1 | 99 | 1 | 1 | 4 | +50 Structure | GroundNuclearHeavy |
| Rakete | 4 | 1 | 15 | 5 | 5 | 1 | +5 Structure | Projectile |
14 units — stats read straight from the game engine; they update with each release.