Supplies
Supplies are the one permanent currency in Empires — they carry across every campaign, not just the current run. There are two ways to earn them, and one thing to spend them on.
Earning Supplies
Idle rate +2/hour accrues since your last visit, real time
Idle cap 8h stops accruing after this long away
Per-clear rate 1 / 50 score points from a phase's first clear
Clearing a phase for the first time in a run mints Supplies proportional to that phase's score value (harder phases pay more), multiplied by your active mutator if you're running one. Re-clearing an already-cleared phase pays nothing — Supplies reward genuine progress, not farming.
Spending Supplies — perks
Permanent, account-wide upgrades that apply to every match, in every future campaign.
Seed Gold
+2 starting gold every match
20 Supplies Income Trickle
+1 gold per turn every match
30 Supplies Extra Housing
+1 population cap every match
40 Supplies