Supplies

Supplies are the one permanent currency in Empires — they carry across every campaign, not just the current run. There are two ways to earn them, and one thing to spend them on.

Earning Supplies

Idle rate +2/hour accrues since your last visit, real time
Idle cap 8h stops accruing after this long away
Per-clear rate 1 / 50 score points from a phase's first clear

Clearing a phase for the first time in a run mints Supplies proportional to that phase's score value (harder phases pay more), multiplied by your active mutator if you're running one. Re-clearing an already-cleared phase pays nothing — Supplies reward genuine progress, not farming.

Spending Supplies — perks

Permanent, account-wide upgrades that apply to every match, in every future campaign.

Seed Gold

+2 starting gold every match

20 Supplies
Income Trickle

+1 gold per turn every match

30 Supplies
Extra Housing

+1 population cap every match

40 Supplies