1HP
8ATK
5Range
5Move
1Pop
Tags
ProjectileChemical
Strong vs (counters)
+3 Light
Keywords (glossary)
One-Use — Detonates and is consumed on attack.
Trained by
Simulator (runs the real game engine)
Chemical Missile vs
Pick an opponent and run — the first run loads the engine (a few seconds).
Stats read straight from the game engine; they update with each release.