Привидения
Все играют одну и ту же фазу с одинаковым зерном в Ежедневном испытании Empires — но сегодняшний противник может нести кое-что сверх того: авангард из армии того, кто набрал лучший счёт вчера. Никакого сетевого кода и игры в реальном времени — просто сегодняшнее поле, где бродит вчерашний результат. Победите призрака — и завтра кто-то другой сразится с вашим.
A vanguard, not a clone
The ghost doesn't replay yesterday's match — it injects up to 5 units into the bot's side, sampled from that player's final army. Only unit type and whether it was golden (2★) carry over; every stat (HP, attack, everything else) is rebuilt fresh from the current template. That keeps placement always legal and difficulty always governed by the phase's own dials — the ghost changes who you're fighting, not how hard the fight is.
Who becomes the ghost
The ghost for today is the best Daily score from yesterday — deterministic, so every player faces the same opponent. No scores yesterday (a slow day, or a fresh region)? Today's Daily simply runs without a ghost — nothing ever blocks the match.
The mirror
Every Daily outcome shows your rank for the day — because your own army could be tomorrow's ghost. Win, and your name might haunt someone else's board next.
Reward
Beating an active ghost pays +10% on top of the normal Daily score — a bonus, no new currency.
When it shows up
Ghosts only appear once you've cleared Phase 1 of the campaign — a fresh profile's very first match stays exactly the tutorial it always was.